[mw-devel] CVS Update at silver.sucs.org: mw
Chris Fry
fry at sucs.org
Sun Jul 7 18:04:41 BST 2002
CVSROOT: /usr/local/src/cvs
Module name: mw
Changes by: fry at silver.sucs.org 02/07/07 18:04:41
Modified files:
rooms : 13 21 32
Added files:
rooms : 800 801 802 803
Log message:
Reworked a bit of the lawn/driveway area.
Added the "Cottington District Planning Office", and thats it - all of the
room reworked and linked together nicely.
If anyone wishes to start, there are some links for new areas around:
614 - tunnel down to the sea. needs a nice half-way room with a stream
and quartz roof - for reference material see the Ulgo caves in the
Belgariad by David Eddings :)
21 - path around the south of the manor, heads over downlands to the sea
cliffs - plan to do a nice walk here, beaches, a path down, and some
form of link to the above tunnel
1026 - hidden path behind waterfall would be nice. perhaps linking up
to the smugglers tunnel, and catacombs below cmc's house
410 - Catacombs below cmc's house
442 - Continue the lane northwards
37 - The Gatehouse/Lodge
470 - The hole
422 - Continue the lane southwards
20 - The wall, lawn etc.. all need doing
6000 - Perhaps more on the milliways universe?
There needs to be some catacombs system designed - would be nice to have
everything turn you around so you have to use left/right/forwards/backwards,
and depending on the direction you just came from these mean different
things - AKA the Discworld MUD UU Library.
The beaches, cliffs, and downlands all need designing, with maybe a
lighthouse, boathouse, and even the ability to sail elsewhere.
Chris
More information about the mw-devel
mailing list